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Arcadecraft Download] [hack]





















































About This Game Enter the exciting world of Arcade ownership! Play through the start of the 1980's arcade revolution by buying and placing video games for your customers to play! Customize your arcade to increase its popularity! Modify machine parameters, manage your finances, capitalize on newly released games, but beware of the events and pitfalls that could bankrupt you! Features: Over 100 unique arcade machines to buy and place in your arcade. Machines come in Standup, Cocktail, Sitdown, Import, and Pinball configurations. Multiple game genres include Shooter, Platformer, Action, Sports, Racing, Maze, Fighting, Pinball, and Puzzle. Customize the colors of the Walls, Pillars, Floor, and neon of your arcade. Buy seasonal decorations for short term popularity boosts. Hire an employee to help empty cash from machines. Twelve playable characters to choose from. Variety of events from broken machines, jammed coin slots, and blackouts. Visitors such as the Game Collector, Import Salesman, and Super Gamer. 6 Hours of gameplay simulating the rise, fall, and rebirth of the arcade between 1980-1986. 16:9 resolution support between 1280x720 to 1920x1080 Xbox Gamepad, Mouse, and Keyboard support. 7aa9394dea Title: ArcadecraftGenre: Casual, Indie, Simulation, StrategyDeveloper:Firebase Industries Ltd.Publisher:Firebase Industries Ltd.Release Date: 22 May, 2014 Arcadecraft Download] [hack] Worth it at $5, I'd feel ripped off at fuill price. This game needs more employees, more types of employees, recognisable types of customers and dudewhen you reach the end of 1987, it deletes your save game.What the \u2665\u2665\u2665\u2665.I wanted to show my arcade off to my spouse. : (. Good game but feels incomplete. I made it to 1987 with 30 games and $120K in funds. Then the game announces that I can play through 1987 but no new games will be available which basically means that you arcade has nowhere to go but down. The base gameplay is solid but is lacking details. During my play session, I did find a few things annoying and a few things I would add:1. There is a "clunk" sound that seems to be reused too much. It sounds like the same sound when your machine is full of money or some kid is bashing on it or the coin slot is jammed. The problem is you have some kid running around breaking your games (that you have to pay to fix) but that sound could also be something else far less serious. It should be a unique sound like a kid yelling or something.2. The one employee you can hire is almost useless (but still costs you $800\/mo). He will stand around while your machines are full of coins and unable to accept more. You will still have to run around 30 machines emptying the coin boxes over and over and over and over. The jerk won't even re-fill the soda machine. I should be able to pay an emlpoyee more money and have him do a better job. Where are the security guards? Repair techs? By the way, what does the guy at the counter actually do besides nothing?3. Time passes too fast. True in real life too I suppose.4. Not enough games or variety of games. There really is no reason this game should end in 1987. Arcades were still viable up through the mid-1990s. The game should start out in 1970 with pinballs then b&w paddle games then on through the 80s with videos and laser-disc games, and end in the 90s with fighting and gun games. It would be nice to see the evolution of the arcade over a 25-year arc. All games over 6-7 years old should be considered classics.5. There are no redemption-type machines.6. Why am I limited to 30 games? There is floor space for more as it is but you should the option to expand your space.7. Why can't I advertise? Even lemonade stand on the Apple II had this feature. Radio? TV? Flyers? I want to spend some of my scrilla to promote my arcade to make...more...scrilla. How about holding tournaments?8. There should be an option to set the games to free play or nickel play and maybe an option to charge an admission.9. When I saved my game (oh yeah.. why only 1 save game slot?) I had a 5-star arcade. When I loaded it back, I had a 3-star arcade. WTF? I am anxiously awaiting the day when a computer game can have multiple save slots. If only that technology existed. I tell ya, we can put a man on the moon...10. Where is the air hockey table? Seriously guys, there is no such thing as a respectible arcade without an air hockey table.11. Why so few pinball machines and cocktail games? Should not be hard to change the textures to make more. While on the subject, there should be several newly released games to choose from each month including uprights, cocktails, cockpit, pinballs, etc. One measly new game option per month (or some months, none) is not compelling. Anyhow, this is a good game. It is fun but ultimately the lack of content and very limited flexibility (oh boy I can buy a pumpkin head and a christmas tree) does let it down. In my case, once I got to 1987 and had a successful arcade, there really is no compelling reason to play it again. Recommnded but just barely.. I don't know where to begin... it feels almost like a free2play android game ported to PC... and I really have no good words to describe it.. below I'll put a few things that put me off..Bad Port(or bad design if designed for PC)Bad controls (hope you like the arrow keys)Not sure if a bug but the game WANTED me to fail and I had a player break ALL my games because I'd put my square on them push enter to pick them up and instead pick up a random object on the other side of the arcade... they broke all my machines then I wen't bankrupt... So not sure if that was intentional to make it challenging (in this case impossible) or a very bad bug but this game is HORRIBLE... I got it in the sale and even that was to much!. I mistakenly believed the Steam tags when this game was called a "simulation". It is not, in fact, a simulation game. It is very casual, and is more a button masher than a simluation.As a kid who grew up in the 80's and the heyday of arcades, I always wanted to own an arcade. Being able to pick the games you place, the atmosphere, decorum, ticket prizes, food\/beer selection, advertising and promoting it, being able to throw private parties at one...these are all exciting and intruiging ideas to me. I would quite enjoy the ability to make a custom arcade and to see how well it could actually do based on these choices.Unfortunately, this game only scratches the sruface of those ideas. You do not serve food\/drinks, you have an extremely limited number of games you can purchase, and the decoum is nice looking, but limited. "Maintenance" on a machine involves picking the machine up and hammering the button several times until it starts to work again. You do not build an arcade, you have a pre-defined space with limited choices on what you can do. Want a huge two-story mega-arcade? Can't happen. The layout of the arcade is the same for every game, so the replay value is extremely low.On top of the lack of building options, there isn't really much of a simulation happening here. What you see on the screen is not what is occuring behind the scenes, and machines will generate money all day, even when no one is playing. There seems to be little strategy involved other than "get the best machines in different genres" and you win.Overall I was pretty disappointed, and hope one day we can in fact get an arcade simulator. Unfortunately, this is not it.. The one major issue with this game is that you just can't seem to make enough money. Individual machines have popularity, which usually increases when the game is cheap\/easy. However, increasing the games price per-play seems to make it's popularity take a nose dive, as well as increasing the games difficulty yields the same result (I have absolutely no idea what the direct benefit is to increasing a games difficulty anyways). This typically ends up having all of your machines being very cheap, and very easy, ensuring that you have people playing them all the time. Unfortunately, even keeping all machines occupied as much as possible for an entire month, never seems to yield you much of a profit. Couple this with the fact that moving or empyting the machine seems to force the current player off losing that one sale, and the random "events" like repairing a broken machine, makes it so you can only ever break even with your expenses. This wouldn't be so bad, but new machines unlock at the end of every month, giving you the idea that you should constantly be buying new games for your arcade. Instead it simply taunts you, showing you shiny new toys that are forever out of your pitiful financial grasp.I also feel like some sort of graph or chart to illustrate each games strengths and weaknesses would be nice. In its place you have to read a wall of text just to understand what it is you're purchasing exactly, which doens't seem to make any lick of difference what-so-ever in the games popularty.TL;DR - Don't buy this game, its just a glorified click fest that loses its luster very quickly

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